Welcome to "Getting started with XNA and the Zune. (Pt. 2)". In "Getting started with XNA and the Zune (Pt. 1)," readers were introduced to the software packages they require to develop game and media applications for the Microsoft Zune media device using Microsoft XNA Game Studio 3.0 CTP.
In this article readers will be exposed to the default "Zune Game (3.0)" project template provided by the XNA Game Studio 3.0 CTP and walked through each of the methods provided by this project template to give developers information as to how these method are used to kick their start game development using XNA Game Studio 3.0 CTP and the XNA Framework.
Description: Introduction to XNA on the Zune (Pt. 2)
Target Audience: Novice developer
Keywords: XNA, Windows, Zune, Game Studio
Requirements: Visual C# Express 2008, XNA Game Studio 3.0 CTP, Zune (Any model)
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