Entries categorized 'Blog' ↓

Bumps - Update!

For those of you that have not been following along, Bumps is a game developed by UK based developer Utopian Games . I have been given the porting job of Bumps from a PC to a XBLCG game. With that said, Bumps has been entered into a little contest at http://www.2beegames.com and needs our help. For anyone...

Had some hardware failure - back on track.

Seems as though lots of things have been happening at E3 this year. Lots of games announced, Microsoft Natal. Let's just say some really cool things coming up in 2010 for everyone that loves gaming. Now that the hardware problem has been sorted out on my end I can sort through all the new things going...

XNA and the World Skills Competition

Early last week I was approached by one of the organizers of the World Skills Competition to make a submission for an XNA based game or media application. Two submissions went in and they are leaning towards one of them which means that I will have the distinction of creating a game that some of the...

5000! - FINALLY BROKE 5000!

Finally broke the 5000 gamer point mark! I did it actually the day after making my original post however I guess you need to have your Xbox 360 connected to the network for it to update the gamer tag.. Who knew?!? ;P See look ------------------------------------------------------------------------>...

XNACALUG - The new web site has launched!

Finally after a year of looking at the old template and broken CMS the XNACALUG website has been renovated! Check it out here . No Comments

Left4Dead - Heart pounding action!

All I can say, is don't get caught in the dark without your flashlight and handgun! Damn! Awesome job Valve. No Comments

Gears of War 2 - Better than I expected

After beating the first game and then seeing the second as one of my sons played through I had thought to myself, "Looks like pretty much the same game." However after playing through 2/3 of the campaign on hardened I have to admit I was pleasently surprised. I know I live in the stone age...

XNA Calgary - Proposed May-Sept Flier

Updated: With the creative help of DayDream (Chris Hildenbrand), sharp eye of Kalagaraz (Shane Anderson) and always wise suggestions of The_Zman (Andy Dunn) I think the XNA Calgary Users Group (#XNACALUG) recruitment flier has taken shape and ready for the printers. Here is a link to the recruitment...

\o/ Just about to break 5000 GamerPoints!

Sure not a milestone to most of you hardcore gamers! However with the limited time I get to play and the every growing list of games I do not have I will finally break the 5k barrier! Next Milestone is 10K! Note to self: buy more games. No Comments

Visual Studio - Debugging Tips

As I was tooling around on MSDN I came across a couple of videos that went into more detail on how to leverage the Visual Studio debugger to support hit count, and conditional break points. I had known about these for a while but had forgotten about them until I stumbled across them on MSDN. (Should...